In the broadest sense, all kinds of design artifacts are prototypes. Pencil sketches, blocks of wood, storyboards, wireframes, foam-core models, pixel-perfect state renderings, clickable demos, and functioning production code are all strategies for representing a thing being designed. However, in the world of interaction design, we usually reserve the term for ways of representing interactivity—not just the form but also behavior.
Some interesting talk about HTML5, video on the web and the development of web applications from the Google I/O conference held May 19-20, 2010. Check out Clicker.tv now for a great HTML5-based user experience.
Users can contribute to The Johnny Cash Project by drawing a randomly selected frame from the video “Ain’t No Grave”. The drawing will then become a part of an ever growing new music video. When watching the video you can even sort frames by different categories such as sketchy, abstract and realistic drawings.
All skate videos are the same, right? Except this one. The hip-hop is replaced with shimmering pop and the hardcore tricks are replaced with some pretty amazing creativity and props.
Not sure what to make for dinner? Look no further than this great site that serves a tasteful selection of suggestions with a chunk of insults on the side. When you’ve found something you like, simply click to get the recipe. Bon fucking appetite.
Plant is a Copenhagen-based creative digital agency. The mission of the company is to conceptualize and develop technology-empowered web content that will enable advertisers to engage international audiences online.