Julien Vallée and Nicolas Burrows have got their If You Could Collaborate project up online.
Danse Dance is about re-discovering our daily surroundings. Each object is assigned to a letter on the keyboard, and can be activated or deactivated at any time.
If days have seemed quiet at Ravnsborggade the last few days, it’s because the Plant-team have been off to the annual Offf-festival in Lisbon. Three days of digital communication, culture, creativity, net working, brainstorming and port wine tasting along with 3500 colleagues from around the world.
Among lots of other things, we have seen stuff from the agency Champagne Valentine from Amsterdam, played physical Space Invaders with rubber balls against 15″ inch space ships on a huge screen and spent an hour with one of the masters of stop motion, Pes.
Stay tuned for more additions and reports from Portugal here and on Twitter.
Posted on October 13th, 2008 at 20:10 in Technology.
Really cool interactive installation for the danish dance and performance group Recoil by Ole Kristensen. Would love to see it in action on a public dance floor! Check out the video, more images and tech-tips at Ole Kristensens website
Must be a bra ad. After an open casting call for women of bra size D and upwards, Wonderbra were able to create this huge mosaic billboard that will be displayed in central London, but also online in an interactive setting to allow you to take a closer look. Go check it out.
Never Been is a simple interactive visual story, with a really interesting way of navigating. It is the work of an artist named Stuart Kolakovic. Check it out here.
Amazing new campaign from Nokia for their N-Gage range. A tribute to Mobile gaming, including the ever popular ‘Snake’ found on almost any Nokia phone in the last 15 years. Amazing stop-motion techniques and great interactive fun.
Plant is a Copenhagen-based creative interactive agency. The mission of the company is to conceptualize and develop technology-empowered rich media content that will enable advertisers to engage international audiences on- and offline. We primarily develop Flash-based campaigns (landingsites, banners, games, widgets, etc.).